![]() Perhaps a bountiful harvest or victory in battle. Satiation: your deity demands sacrifice ofīoon/Blessing: the ritual seeks something of your deity, Induction: rituals for new clergy members or Initiation: rituals for new members to the God, usually meant for those who might be in doubt or who have wavered. Proving Devotion: proving your faith to your In-depth like a monthly or yearly ritual. It can be as simple as a daily prayer or weekly ceremony or more Story elements as well as for players to perform.Īffirming Faith: telling your god you’re thereĪnd in prayer. Take and what is supposed to come from them? Rituals always serve a purpose,Įven if that purpose is merely affirming your faith. That have meaning for the religion, deity, and ceremony? How long do ceremonies ![]() Rites and Rituals: What sorts of special ceremonies do theĬlerics of your religion practice? Are there any special material components What do they look like? Are they merely household shrines or grand cathedrals? Do they have any distinguishing features? Religious Practices Temples: Where are the religion’s places of worship? They could be secluded and secret or in/near cities. How is your religion recognized on flags, tabards, armor, weapons, artwork, and holy symbols? Does your religion have a holy color or color scheme that they could use for their priestly robes? Symbols: As important as the religion’s dogma are its symbols. While a trained priest might perhaps specialize in one deity, a religion canĭogma: What are the principles and teachings of your religion? What does the deity implore of their worshippers? What is and isn’t allowed? What are the ethics of the religion? Why must we follow these principles? Have a deity, and it can even have an entire pantheon. Key Aspectsĭeity/Pantheon: Your religion does not need to necessarily Process when developing new religions and deities. ![]() Religions have many different aspects that should at leastīe given thought if not careful consideration.
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